Spellcaster

Medium humanoid, Any alignment

Armor Class

12 (leather armor)

Hit Points

9 (2d8)

Speed

walk 30 ft.

Saves

Wis +4

Skills

Arcana +4, Investigation +4, Religion +4

Languages

Common, plus one of your choice

Challenge

Magical Role

Choose a role for the spellcaster: healer or mage. Your choice determines which Spellcasting trait to use below.

Spellcasting (Healer)

The spellcaster's spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following cleric spells prepared: • Cantrips (at will): guidance, sacred flame • 1st level (2 slots): cure wounds

Spellcasting (Mage)

The spellcaster's spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The spellcaster has following wizard spells prepared: • Cantrips (at will): fire bolt, light • 1st level (2 slots): sleep

Actions

Quarterstaff

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage, or 4 (1d8) bludgeoning damage if used with two hands.