Star Spawn Grue

Small aberration, Lawful Evil

Armor Class

11

Hit Points

17 (5d6)

Speed

walk 30 ft.

Damage Immunities

psychic

Senses

darkvision 60 ft.

Languages

Deep Speech

Challenge

1/4

Aura of Madness

Creatures within 20 feet of the grue that aren't aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Actions

Confounding Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.

Star Spawn Grue

Small aberration, typically neutral evil

Armor Class

11

Hit Points

17 (5d6)

Speed

walk 30 ft.

Damage Immunities

psychic

Senses

darkvision 60 ft.

Languages

Deep Speech

Challenge

1/4

Proficiency Bonus

+2

Aura of Shrieks

Creatures within 20 feet of the grue that aren't Aberrations have disadvantage on saving throws, as well as on attack rolls against creatures other than a star spawn grue.

Actions

Confounding Bite

Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage, and the target must succeed on a DC 10 Wisdom saving throw or attack rolls against it have advantage until the start of the grue's next turn.