15 (natural armor)
18 (3d8)
walk 40 ft.
Athletics +3, Perception +4
poison
charmed, exhaustion, poisoned
darkvision 60 ft.
understands the languages you speak
2
2 + your Intelligence modifier + five times your artificer level (The defender has a number of Hit Dice [d8s] equal to your artificer level)
Dex +1 plus PB, Con +2 plus PB
Athletics +2 plus PB, Perception +0 plus PB × 2
10 + (PB × 2)
Equals your Proficiency Bonus (PB)
The defender can't be surprised.
Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target you can see. Hit: 1d8 + PB force damage.
The magical mechanisms inside the defender restore 2d8 + PB hit points to itself or to one construct or object within 5 feet of it.