16 (natural armor)
52 (7d8+21)
walk 30 ft.
poison; bludgeoning, piercing, slashing from nonmagical attacks that aren't adamantine
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
understands one language of its creator but can't speak
4
While the stone defender remains motionless against an uneven earthen or stone surface, it is indistinguishable from that surface.
The stone defender has advantage on saving throws against spells and other magical effects.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage, and if the target is Large or smaller, it is knocked prone.