18 (natural armor)
66 (7d10 + 28)
30 ft., burrow 40 ft.
Perception +4, Stealth +3
poison
exhausted, paralyzed, poisoned
darkvision 60 ft.
Terran
6
The stoneshaper can burrow through nonmagical, unworked earth and stone. While doing so, the stoneshaper doesn't disturb the material it moves through.
The stoneshaper regains 10 hit points at the start of its turn if it has at least 1 hit point. It must be touching the earth for this trait to function.
The stoneshaper has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
The stoneshaper can use a bonus action to polymorph into any stone form and additionally: 1) It can change its size from Medium to Large or back. 2) It can appear any color it wants. 3) The stoneshaper can also polymorph into a Large stone hybrid humanoid. It retains all its statistics in all forms. Any items it is wearing or carrying aren't transformed. It reverts to its fey form if it dies.
The stoneshaper makes three attacks: one with its bite and two with its fists.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage or 23 (4d8 + 5) piercing damage in stone hybrid form.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage or 18 (3d8 + 5) bludgeoning damage in stone hybrid form.