Stoneshaper

Medium fey, chaotic neutral

Armor Class

18 (natural armor)

Hit Points

66 (7d10 + 28)

Speed

30 ft., burrow 40 ft.

Skills

Perception +4, Stealth +3

Damage Immunities

poison

Condition Immunities

exhausted, paralyzed, poisoned

Senses

darkvision 60 ft.

Languages

Terran

Challenge

6

Earth Glide

The stoneshaper can burrow through nonmagical, unworked earth and stone. While doing so, the stoneshaper doesn't disturb the material it moves through.

Earth Regeneration

The stoneshaper regains 10 hit points at the start of its turn if it has at least 1 hit point. It must be touching the earth for this trait to function.

Stone Camouflage

The stoneshaper has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.

Stoneshaper

The stoneshaper can use a bonus action to polymorph into any stone form and additionally: 1) It can change its size from Medium to Large or back. 2) It can appear any color it wants. 3) The stoneshaper can also polymorph into a Large stone hybrid humanoid. It retains all its statistics in all forms. Any items it is wearing or carrying aren't transformed. It reverts to its fey form if it dies.

Actions

Multiattack

The stoneshaper makes three attacks: one with its bite and two with its fists.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage or 23 (4d8 + 5) piercing damage in stone hybrid form.

Fist

Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage or 18 (3d8 + 5) bludgeoning damage in stone hybrid form.