Storm Giant Skeleton

Huge undead,

Armor Class

13 (armor scraps)

Hit Points

204 (24d12 + 48)

Speed

walk 50 ft.

Saves

Str +14, Con +7

Skills

Perception +4

Damage Resistances

cold

Damage Vulnerabilities

bludgeoning

Damage Immunities

lightning, poison, thunder

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft.

Challenge

16

Proficiency Bonus

+5

Actions

Multiattack

The giant makes two attacks with its greatsword or hurls two rocks.

Greatsword

Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 30 (6d6 + 9) slashing damage plus 18 (4d8) necrotic damage.

Rock

Ranged Weapon Attack: +14 to hit, reach 60/240 ft., one target. Hit: 35 (4d12 + 9) bludgeoning damage.

Lightning Strike (Recharge 5—6)

The giant hurls a magical lightning bolt at a point it can see within 500 feet of it. Each creature within 10 feet of that point must make a DC 15 Dexterity saving throw, taking 54 (12d8) lightning damage on a failed save, or half as much damage on a successful one.