17 (natural armor)
189 (18d12 + 72)
walk 40 ft., fly 120 ft.
acrobatics +9, perception +5
Lightning, Thunder
blindsight 10 ft., darkvision 60 ft.
9
+4
The stormborn ithjar has advantage on Wisdom (Perception) checks that rely on sight.
The stormborn ithjar has advantage on ability checks or saving throws made to escape a grapple and saving throws to avoid being paralyzed or restrained.
The stormborn ithjar attacks once with its bite and once with its tail.
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 21 (3d10 + 5) slashing damage and 9 (2d8) lightning damage.
Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage and 7 (2d6) thunder damage. If the target is a Large or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the stormborn ithjar can't use its tail on another target.
The stormborn ithjar exhales a 30-foot cone of lightning and thunder. Each creature in that area must make a DC 16 Dexterity saving throw. On a failure, a creature takes 31 (7d8) lightning damage and 31 (7d8) thunder damage and falls prone. If the save succeeds, the creature takes half the lightning and thunder damage and doesn't fall prone. The discharge of this breath weapon is audible for 1 mile outside and 300 feet inside.