Strigoi

Medium monstrosity,

Armor Class

16 (natural armor)

Hit Points

52 (7d8 + 21)

Speed

walk 30 ft., fly 40 ft.

Saves

Str +5, Dex +4, Wis +5

Skills

Perception +5, Stealth +6

Damage Resistances

necrotic

Condition Immunities

charmed, frightened

Senses

darkvision 120 ft.

Languages

Common

Challenge

4

Stirge Telepathy

The strigoi can magically command any stirge within 120 feet of it, using a limited form of telepathy.

Actions

Multiattack

The strigoi makes one Claw attack and makes one Proboscis attack.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit:7 (1d8 + 3) slashing damage plus 6 (1d12) acid damage.

Proboscis

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 8 (1d10 + 3) piercing damage plus 10 (3d6) necrotic damage, and the strigoi regains hit points equal to the amount of necrotic damage dealt. A creature reduced to 0 hit points from this attack dies and leaves nothing behind except its skin and its equipment.

Ravenous Children (1/Day)

The strigoi magically summons 1d4 + 2 stirges (see their entry in the Monster Manual) in unoccupied spaces it can see within 30 feet of it. The stirges are under the strigoi's control and act immediately after the strigoi in the initiative order. The stirges disappear after 1 hour, when the strigoi dies, or when the strigoi dismisses them (no action required).