Swarm of Gnolls

Medium humanoids (gnoll), Chaotic Evil

Armor Class

15 (hide armor, shield)

Hit Points

117 (18d12)

Speed

30 ft.

Damage Resistances

bludgeoning, piercing, and slashing damage

Condition Immunities

charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses

darkvision 60 ft.

Languages

Gnoll

Challenge

8

Proficiency Bonus

+3

Rampaging Horde

When the swarm reduces a creature to 0 hit points with a melee attack on its turn, the swarm can take a bonus action to move up to half its speed and make a multiat tack.

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a single member of the swarm. The swarm can't regain hit points or gain temporary hit points.

Actions

Multiattack

The swarm of gnolls makes two attacks.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (4d4) piercing damage, or half that if the swarm has half of its hit points or fewer.

Spear

Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 21 (6d6) piercing damage, or 27 (6d8) piercing damage if used with two hands to make a melee attack. The attack deals half damage if the swarm has half its hit points or fewer.

Longbow

Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 18 (4d8) piercing damage, or half that if the swarm has half its hit points or fewer.