Swarm of Skeletons

Medium Undead, Lawful Evil

Armor Class

13 (armor scraps)

Hit Points

102 (12d12 + 24)

Speed

30 ft.

Damage Resistances

Piercing and Slashing

Damage Immunities

Poison

Condition Immunities

charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned

Senses

darkvision 60 ft.

Languages

understands Common but can't speak

Challenge

6

Proficiency Bonus

+3

Swarm

The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a single member of the swarm. The swarm can't regain hit points or gain temporary hit points.

Turn Resistance

The swarm has advantage on saving throws against any effect that turns undead.

Actions

Multiattack

The swarm makes two weapon attacks.

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (4d6) piercing damage, or half that if the swarm has half of its hit points or fewer.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 15 (4d6) piercing damage, or half that if the swarm has half of its hit points or fewer.