13
27 (6d8)
walk 30 ft.
insight +4, deception +5, nature +3, medicine +4
Common, Draconic, Thieves' cant
1
Tarak makes three Dagger attacks.
Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Tarak takes the Dash, Disengage, or Hide action.