Thanoi Hunter

Medium monstrosity, Any Alignment

Armor Class

14 (hide armor)

Hit Points

32 (5d8 + 10)

Speed

walk 30 ft., swim 30 ft.

Saves

str +6, con +4

Skills

athletics +6, perception +5, survival +5

Damage Immunities

Cold

Languages

Aquan, Common

Challenge

1

Proficiency Bonus

+2

Hold Breath

The hunter can hold its breath for up to 10 minutes.

Pack Tactics

The hunter has advantage on an attack roll against a creature if at least one of the hunter's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack

The hunter makes one Bone Harpoon attack and one Tusk attack.

Bone Harpoon

Melee or Ranged Weapon Attack: +6 to hit, reach 10 ft. or range 20/60 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Hit or Miss: The harpoon returns to the hunter's hand.

Tusk

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d4 + 4) slashing damage.