12 (16 with barkskin)
82 (11d8 + 33)
30 ft.
Insight +8, Perception +8, Survival +8
Common, Druidic, Sylvan, Draconic
7
The Crocodile Queen has advantage on saving throws against spells and other magical effects.
The Crocodile Queen can speak with plants and animals as if they shared a language.
The Crocodile Queen is a 9th-level druid. Her spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks). The queen can cast the following spells: • Cantrips (at will): druidcraft, poison spray, thorn whip • 1st level (4 slots): entangle, fog cloud, speak with animals, thunderwave • 2nd level (3 slots): barkskin, darkvision, spike growth • 3rd level (3 slots): call lightning, plant growth, speak with plants • 4th level (3 slots): blight, giant insect, grasping vine • 5th level (1 slot): scrying
The Crocodile Queen can use a bonus action to shapechange into a giant crocodile for up to 1 hour or back into her human form. Any equipment she is wearing or carrying is transformed. She reverts to her true form if she dies.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage plus 10 (3d6) poison damage.