The Waugan

Gargantuan monstrosity (titan), chaotic evil

Armor Class

21 (natural armor)

Hit Points

518 (28d20 + 224)

Speed

0 ft., swim 60 ft.

Saves

Str +18, Dex +13, Con +16, Wis +10

Skills

Athletics +18, Perception +10

Damage Immunities

cold, fire, lightning, poison; bludgeoning, piercing, and slashing from nonmagical attacks

Condition Immunities

charmed, deafened, exhaustion, frightened, paralyzed, poisoned

Senses

truesight 120 ft.

Languages

Terran

Challenge

26

Legendary Resistance (3/Day)

If the Waugan fails a saving throw, it can choose to succeed instead.

Magical Weapons

The Waugan's weapon attacks are magical.

Siege Monster

The Waugan does double damage to objects and structures.

Undertow

As a bonus action when the Waugan is underwater, it can cause all water within 90 feet of it to be difficult terrain for other creatures until the start of its next turn.

Water Breathing

The Waugan can breathe only underwater.

Actions

Multiattack

The Waugan makes one bite attack and two fist attacks.

Bite

Melee Weapon Attack: +18 to hit, reach 5 ft., one target. Hit: 32 (5d8 + 10) piercing damage.

Fist

Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage.

Wave Attack (Recharge 5-6)

The Waugan creates waves and sends them out in a 90-foot cone. Any creatures in the area must make a DC 21 Constitution saving throw or take 42 (12d6) bludgeoning damage, half as much damage on a save.

Legendary actions

Legendary Actions (3/Turn)

The Waugan can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Waugan regains spent legendary actions at the start of its turn.

Detect

Detect. The Waugan makes a Wisdom (Percep- tion) check.

Ink Jet

The Waugan shoots out of jet of ink from its mouth in a 120 ft. line, 5 feet wide. Any creatures in range must make a DC 21 Dexterity saving throw or take 35 (10d6) bludgeoning damage. In addition, the target is blinded until the end of its next turn.

Tail Attack (Costs 2 Actions)

Melee Weapon Attack: +18 to hit, reach 20 ft., one target. Hit: 23 (3d8 + 10) bludgeoning damage.