15 (natural armor)
7 (2d4+2)
walk 40 ft., climb 40 ft.
poison
charmed, poisoned
darkvision 60
understands the languages of its creator but can't speak
0
While the construct is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1 slashing damage, and the target must succeed on a DC 10 Constitution saving throw or be poisoned for 1 minute. If the saving throw fails by 5 or more, the target is instead poisoned for 5 (1d10) minutes and unconscious while poisoned in this way.