14 (natural armor)
21 (6d6)
walk 30 ft.
Cold, Fire, Lightning, Poison
Blinded, Deafened, Exhaustion
blindsight 60 ft. (blind beyond this radius)
1/4
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 30/60 ft., one target. Hit: 7 (2d4 + 2) piercing damage.