Tiax

Small humanoid, chaotic neutral

Armor Class

13 (16 with Mage Armor)

Hit Points

110 (20d6 + 40)

Speed

25 ft.

Saves

Wis +8, Cha +8

Skills

Deception +8, Insight +8, Performance +8, Persuasion +8

Senses

darkvision 60 ft.

Languages

Celestial, Common, Gnomish

Challenge

9

Proficiency Bonus

+4

Gnome Cunning

Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.

Special Equipment

Tiax wears a Ring of Resistance that grants him resistance to radiant damage.

Actions

Touch of Decay

Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) necrotic damage.

Unholy Firebolt

Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 18 (4d8) necrotic damage plus 18 (4d8) poison damage.

Spellcasting

Tiax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 16): • At will: Bane, Disguise Self, Dispel Magic, Mage Armor, Mirror Image, Thaumaturgy • 1/Day each: Bestow Curse, Blindness/Deafness, Blink, Charm Person, Contagion, Dimension Door, Dominate Person, Hold Person, Pass Without Trace, Polymorph, Teleport

Heal (2/Day) (Bonus Action)

Tiax heals 70 hit points.