13 (16 with Mage Armor)
110 (20d6 + 40)
25 ft.
Wis +8, Cha +8
Deception +8, Insight +8, Performance +8, Persuasion +8
darkvision 60 ft.
Celestial, Common, Gnomish
9
+4
Tiax has advantage on Intelligence, Wisdom, and Charisma saving throws against magic.
Tiax wears a Ring of Resistance that grants him resistance to radiant damage.
Melee Spell Attack: +8 to hit, reach 5 ft., one target. Hit: 37 (6d10 + 4) necrotic damage.
Tiax causes unholy fire to flare up in a creature's space within 60 feet of him. The target must succeed on a DC 16 Dexterity saving throw or take 18 (4d8) necrotic damage plus 18 (4d8) poison damage.
Tiax casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 16): • At will: Bane, Disguise Self, Dispel Magic, Mage Armor, Mirror Image, Thaumaturgy • 1/Day each: Bestow Curse, Blindness/Deafness, Blink, Charm Person, Contagion, Dimension Door, Dominate Person, Hold Person, Pass Without Trace, Polymorph, Teleport
Tiax heals 70 hit points.