Tonalli

Medium humanoid (dwarf), Lawful Neutral

Armor Class

13 (chain shirt)

Hit Points

27 (5d8 + 5)

Speed

walk 25 ft.

Skills

persuasion +3, medicine +7, religion +5

Damage Resistances

poison

Senses

darkvision 60 ft.

Languages

any two languages, Dwarvish

Challenge

2

Proficiency Bonus

+2

Divine Eminence

As a bonus action, Tonalli can expend a spell slot to cause its melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit. This benefit lasts until the end of the turn. If Tonalli expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Dwarven Resilience

Tonalli has advantage on saving throws against poison, and has resistance against poison damage.

Spellcasting

Tonalli is a 5th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). Tonalli has the following cleric spells prepared: • Cantrips (at will): light, sacred flame, thaumaturgy • 1st level (4 slots): cure wounds, guiding bolt, sanctuary • 2nd level (3 slots): lesser restoration, spiritual weapon • 3rd level (2 slots): dispel magic, spirit guardians

Actions

Mace

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.