14 (Unarmored Defense)
22 (4d8 + 4)
40 ft.
insight +4
Common
1/2
+2
While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each.
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.