Tower Hand

Medium humanoid, any alignment

Armor Class

14 (Unarmored Defense)

Hit Points

22 (4d8 + 4)

Speed

40 ft.

Skills

insight +4

Languages

Common

Challenge

1/2

Proficiency Bonus

+2

Unarmored Defense

While the tower hand is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Actions

Multiattack

The tower hand makes two Unarmed Strike attacks, two Dart attacks, or one of each.

Unarmed Strike

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Dart

Ranged Weapon Attack: +4 to hit, range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.