16 (Unarmored Defense)
49 (9d8 + 9)
40 ft.
wis +5, cha +3
performance +3, acrobatics +5, perception +5
Common plus one more language
3
+2
While the instinct is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
The instinct can take up to three reactions per round but only one per turn.
The instinct makes three Unarmed Strike attacks.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.