Transcendent Order Instinct

Small humanoid, any alignment

Armor Class

16 (Unarmored Defense)

Hit Points

49 (9d8 + 9)

Speed

40 ft.

Saves

wis +5, cha +3

Skills

performance +3, acrobatics +5, perception +5

Languages

Common plus one more language

Challenge

3

Proficiency Bonus

+2

Unarmored Defense

While the instinct is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.

Reactive

The instinct can take up to three reactions per round but only one per turn.

Actions

Multiattack

The instinct makes three Unarmed Strike attacks.

Unarmed Strike

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage.