Tree Blight

Huge plant, Neutral Evil

Armor Class

15 (natural armor)

Hit Points

149 (13d12+65)

Speed

walk 30 ft.

Condition Immunities

blinded, deafened

Senses

blindsight 60 ft. (blind beyond this radius)

Languages

understands Common and Druidic but doesn't speak

Challenge

7

False Appearance

While the blight remains motionless, it is indistinguishable from a dead tree.

Siege Monster

The blight deals double damage to objects and structures.

Actions

Multiattack

The blight makes four attacks: two with its branches and two with its grasping roots. If it has a target grappled, the blight can also make a bite attack against that target as a bonus action.

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Branch

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 16 (3d6 + 6) bludgeoning damage.

Grasping Root

Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. The target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6 + 6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 slashing damage or more to it at once. Cutting the root doesn't hurt the blight, but ends the grapple.

Tree Blight

Huge plant, typically neutral evil

Armor Class

15 (natural armor)

Hit Points

138 (12d12 + 60)

Speed

walk 30 ft.

Senses

blindsight 60 ft. (blind beyond this radius)

Languages

understands Common and Druidic but doesn't speak

Challenge

7

Proficiency Bonus

+3

False Appearance

If the blight is motionless at the start of combat, it has advantage on its initiative roll. Moreover, if a creature hasn't observed the blight move or act, that creature must succeed on a DC 18 Intelligence (Investigation) check to discern that the blight is animate.

Siege Monster

The blight deals double damage to objects and structures.

Actions

Multiattack

The blight makes one Branch attack and one Grasping Root attack.

Branch

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: (3d6+6) bludgeoning damage.

Grasping Root

Melee Weapon Attack: +9 to hit, reach 15 ft., one creature not grappled by the blight. Hit: The target is grappled (escape DC 15). Until the grapple ends, the target takes 9 (1d6 + 6) bludgeoning damage at the start of each of its turns. The root has AC 15 and can be severed by dealing 6 or more slashing damage to it on one attack. Cutting the root doesn't hurt the blight but ends the grapple.

Bite (Bonus Action)

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 19 (3d8+6) piercing damage.