Trickster Archon

Medium Fey (Shapechanger),

Armor Class

Hit Points

Speed

30 ft.

Skills

Deception +PB, Stealth +PB

Condition Immunities

Charmed, Frightened

Senses

darkvision 60 ft.

Languages

Sylvan, and any languages you know

Challenge

Armor Class

+0

Stolen Memory

Once per turn when the Archon deals psychic damage with an Iridescent Strike, it can force the target to make an Intelligence saving throw. On a failure, it cannot see, hear, smell, sense, or target the Archon in any way until the start of your next turn.

Juxtapose

As a bonus action, the Archon can force a creature it can see within 60 feet to make a Charisma saving throw. On a failure, it instantly switches places with the Archon. A creature can willingly fail the save.

Actions