13 (natural armor)
57 (6d10+24)
40 ft.
Perception +2
darkvision 60 ft.
-
3
The boar has advantage on Wisdom (Perception) checks that rely on smell.
If the boar moves at least 20 feet straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 9 (2d8) slashing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone.
The boar regains 10 hit points at the start of its turn. If the boar takes acid or fire damage, this trait doesn't function at the start of the boar's next turn. The boar dies only if it starts its turn with 0 hit points and doesn't regenerate.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8+4) slashing damage.