Truesong Dancer

Medium humanoid (any race), chaotic neutral

Armor Class

14 (leather)

Hit Points

44 (8d8+8)

Speed

30 ft.

Saves

Dex +5

Skills

Acrobatics +5, Performance +5

Languages

Common

Challenge

3

Nimble Action

On each ofits turns, the dancer can use a bonus action to take the Dash or Disengage action.

Actions

Multiattack

The dancer makes three melee attacks: two with its scimitar and one with its whip.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) slashing damage.

Whip

Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 5 (1d4+3) slashing damage.

Hymn of Battle

As an action, the dancer begins to sing a song that magically boosts its attacks. Whenever the dancer makes an attack roll while singing, it can add a d4 to its roll. The dancer can maintain concentration to continue singing the song. If it loses concentration, the song ends.