Two-Headed Owlbear

Large monstrosity, Unaligned

Armor Class

13 (natural armor)

Hit Points

59 (7d10+21)

Speed

walk 40 ft.

Skills

Perception +3

Senses

darkvision 60

Challenge

3

Two Heads

The two-headed owlbear has advantage on Wisdom (Perception) checks and on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

Wakeful

When one of the owlbear's heads is asleep, its other head is awake.

Actions

Multiattack

The two-headed owlbear makes three attacks: two with its beaks and one with its claws.

Beak

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 5) piercing damage.

Claws

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.