Undying Soldier

Medium undead, Neutral Good

Armor Class

17 (breastplate, shield)

Hit Points

26 (4d8+8)

Speed

walk 30 ft.

Skills

Athletics +5, History +4, Perception +3, Religion +4

Damage Resistances

radiant; bludgeoning, piercing, slashing from nonmagical attacks that aren't silvered

Damage Vulnerabilities

necrotic

Damage Immunities

poison

Condition Immunities

exhaustion, poisoned

Senses

darkvision 60 ft.

Languages

Common, Elvish

Challenge

2

Illumination

The soldier magically sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The soldier can extinguish or restore this light as a bonus action.

Turn Resistance

The soldier has advantage on saving throws against any effect that turns undead.

Actions

Multiattack

The soldier makes two spear attacks.

Spear

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack, plus 9 (2d8) radiant damage if the target is a fiend or undead.