Urban Dryad

Medium Fey, Neutral

Armor Class

13

Hit Points

78 (12d8 + 24)

Speed

30 ft.

Skills

Perception +5, Stealth +7, Insight +5

Damage Resistances

bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

Common, Elvish, Sylvan

Challenge

5

Proficiency Bonus

+2

Innate Spellcasting

The urban dryad's innate spellcasting ability is Wisdom (spell save DC 14). It can innately cast the following spells, requiring no components: At will: druidcraft 2/day each: earth tremor, goodberry, thorn whip 1/day each: calm emotions, earthbind, pass without trace

False Appearance

While hidden or resting, an urban dryad is indistinguishable from a mass of ivy creepers

Magic Resistance

The urban dryad has advantage on saving throws against spells and other magical effects.

Speak with Beasts and Plants

The urban dryad can communicate with beasts and plants as if they shared a language.

Actions

Multiattack

The urban dryad makes two lash attacks.

Lash

Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 8 (2d6 + 1) slashing damage plus 11 (2d10) poison damage.

Hand Crossbow

Ranged Weapon Attack: +6 to hit, reach 5 ft., one target range 30/120. Hit: 4 (1d6 + 1) piercing damage plus 11 (2d10) poison damage.

Shadow Walk

The urban dryad can step magically from one shadow within its reach and emerge from a second unoccupied shadow within 60 feet of the original shadow.