14 (natural armor)
114 (12d10+48)
walk 30 ft.
force
lightning, poison
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
understands the languages of its creator but can't speak
8
The statue is immune to any spell or effect that would alter its form.
If the statue fails a saving throw, it can choose to succeed instead.
The statue makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, that creature becomes cursed by the statue. The curse lasts for 10 minutes. While the creature is cursed, the statue has advantage on all attacks against it.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
The construct can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The construct regains spent legendary actions at the start of its turn.
The statue makes one bite attack.
All creatures currently cursed by the statue and within 20 feet of it take 5 necrotic damage.
The statue moves up to its speed without provoking opportunity attacks.