15 (natural armor)
32 (5d10 + 5)
30 ft., fly 60 ft.
Perception +3, Stealth +4
darkvision 60 ft.
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1
The vawk has advantage on Wisdom (Perception) checks that rely on hearing or sight.
While in sunlight, the vawk has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.