Vellso

Medium fiend (demon), Chaotic Evil

Armor Class

15 (natural armor)

Hit Points

120 (16d8+48)

Speed

walk 40 ft., climb 40 ft.

Saves

Dex +5, Con +6

Skills

Perception +5, Stealth +8, Survival +5

Damage Resistances

cold, fire, lightning

Damage Immunities

necrotic, poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

Abyssal, telepathy 120 ft.

Challenge

7

Keen Smell

The vellso has advantage on Wisdom (Perception) checks that rely on smell.

Magic Resistance

The vellso has advantage on saving throws against spells and other magical effects.

Magic Weapons

The vellso's weapon attacks are magical.

Spider Climb

The vellso can climb surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack

The vellso makes two attacks. one with its bite and one with its claws.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage and the target must succeed on a DC 15 Constitution saving throw or take 13 (3d8) necrotic damage and contract the carrion curse disease (see sidebar).

Claws

Melee Weapon Attack. +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.