Verdalin

Small fey, neutral

Armor Class

13

Hit Points

18 (4d6+4)

Speed

30 ft., climb 30 ft.

Skills

Perception +6, Stealth +5

Senses

darkvision 60 ft.

Languages

-

Challenge

1/2

Camouflage

The verdalin has advantage on Dexterity (Stealth) checks made to hide in forest terrain.

Innate Spellcasting

The verdalin's innate spellcasting ability is Charisma (spell save DC 12). The verdalin can innately cast the following spells, requiring no material components: • At will: minor illusion, silent image • 1/day each: mirror image, phantasmal force

Actions

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 5 (1d4+3) piercing damage.