Vothdar

Medium humanoid (elf), lawful evil

Armor Class

16 (vithral armor)

Hit Points

22 (4d8 + 4)

Speed

30 ft.

Skills

Perception +2, Survival +2

Damage Resistances

cold

Senses

darkvision 90 ft.

Languages

Elvish, Infernal

Challenge

1

Devil's Sight

Magical darkness doesn't impede the voth's darkvision.

Fey Ancestry

The voth has advantage on saving throws against being charmed, and magic can't put it to sleep.

Innate Spellcasting

The voth's innate spellcasting ability is Intelligence (spell save DC 11, +3 to hit with spell attacks). The voth can innately cast the following spells: • At will: ray of frost

Actions

Adamantine Sword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage plus 2 (1d4) cold damage.

Longbow

Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 2 (1d4) cold damage.