12 (15 with mage armor)
44 (8d8 + 8)
30 ft.
Arcana +4, Deception +6, Perception +3, Persuasion +6, Survival +3
cold
darkvision 90 ft.
Elvish, Infernal
4
Magical darkness doesn't impede the vothlock's darkvision.
The vothlock has advantage on saving throws against being charmed, and magic can't put it to sleep.
The vothlock's innate spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The vothlock can innately cast the following spells: • At will: chill touch, mage armor (self only), ray of frost • 1/Day each: bestow curse, slow
The vothlock is a 7th-level warlock. Their spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains expended spell slots when it finishes a short or long rest. The vothlock knows the following spells: • Cantrips (at will): eldritch blast, minor illusion, prestidigitation, shocking grasp 1st-4th level (3 4th-level slots): counterspell, enthrall, hellish rebuke, invisibility, suggestion, vampiric touch
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage and 7 (2d6) cold damage.
The vothlock can use an action to summon an imp. It appears in an occupied space within 30 feet of the vothlock. The imp obeys the vothlock for one hour and then dies. It is reborn in Hell with the knowledge of its summoning.