18 (plate armor)
117 (18d8+36)
walk 30 ft.
Con +6, Wis +7
Intimidation +5, Religion +4
any two languages
9
The priest is a 9th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). It has the following cleric spells prepared: • Cantrips (at will): light, mending, sacred flame, spare the dying • 1st level (4 slots): divine favor, guiding bolt, healing word, shield of faith • 2nd level (3 slots): lesser restoration, magic weapon, prayer of healing, silence, spiritual weapon • 3rd level (3 slots): beacon of hope, crusader's mantle, dispel magic, revivify, spirit guardians, water walk • 4th level (3 slots): banishment, freedom of movement, guardian of faith, stoneskin • 5th level (1 slots): flame strike, mass cure wounds, hold monster
The priest makes two melee attacks.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.
18 (plate armor)
117 (18d8 + 36)
walk 30 ft.
Con +6, Wis +7
Intimidation +5, Religion +4
any two languages
9
+4
The war priest makes two Maul attacks, and it uses Holy Fire.
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus Hit: 10 (3d6) radiant damage.
The war priest targets one creature it can see within 60 feet of it. The target must make a DC 15 Wisdom saving throw. On a failed save, the target takes 12 (2d8 + 3) radiant damage, and it is blinded until the start of the war priest's next turn. On a successful save, the target takes half as much damage and isn't blinded.
The war priest casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15): • At will: light, spare the dying, thaumaturgy • 1/Day each: banishment, command, dispel magic, flame strike, guardian of faith, hold person, lesser restoration, revivify
The war priest or one creature of its choice within 60 feet of it regains 12 (2d8 + 3) hit points.
16 (chain mail)
91 (14d8+28)
walk 25 ft.
Con +5, Wis +6
Medicine +6, Religion +3
8
The war priest is a 7th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The war priest has the following Cleric spells prepared: • Cantrips (at will): light, sacred flame, spare the dying, thaumaturgy • 1st level (4 slots): bless, command, cure wounds, shield of faith • 2nd level (3 slots): aid, hold person, spiritual weapon • 3rd level (3 slots): beacon of hope, mass healing word • 4th level (1 slots): death ward
The war priest makes three attacks with its imbued warhammer.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands, plus 13 (3d8) radiant (good or neutral priests) or necrotic (evil priests) damage.