Warlock of the Archfey

Medium humanoid (any race), Any alignment

Armor Class

11 (14 with mage armor)

Hit Points

49 (11d8)

Speed

walk 30 ft.

Saves

Wis +3, Cha +6

Skills

Arcana +2, Deception +6, Nature +2, Persuasion +6

Condition Immunities

charmed

Languages

any two languages (usually Sylvan)

Challenge

4

Innate Spellcasting

The warlock's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 15), requiring no material components: • At will: disguise self, mage armor (self only), silent image, speak with animals • 1/Day: conjure fey

Spellcasting

The warlock is an 11th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells: • Cantrips (at will): dancing lights, eldritch blast, friends, mage hand, minor illusion, prestidigitation, vicious mockery • 5th level (3 slots): blink, charm person, dimension door, dominate beast, faerie fire, fear, hold monster, misty step, phantasmal force, seeming, sleep

Actions

Dagger

Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.