12 (leather armor)
11 (2d8 + 2)
30 ft.
acrobatics +3, religion +2
Common
1/8
+2
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.