Web Walker

Medium fey, neutral evil

Armor Class

14

Hit Points

44 (8d8 + 8)

Speed

30 ft.

Skills

Acrobatics +7, Perception +5, Stealth +7

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 60 ft.

Languages

Undercommon

Challenge

3

Sunlight Sensitivity

While in sunlight, the web walker has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spider Climb

The web walker can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

While in contact with a web, the web walker knows the exact location of any other creature in contact with the same web.

Web Walker

The web walker ignores movement restrictions caused by webbing.

Actions

Multiattack

The web walker makes two attacks with its claws.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Web (Recharge 2-3)

Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 15 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 12, hp 15; immunity to fire, bludgeoning, poison, and psychic damage).