15 (studded leather armor)
65 (10d8+20)
walk 25 ft.
Str +4, Dex +5, Wis +2
Athletics +4, Deception +4
poison
darkvision 60 ft.
any two languages, Dwarvish
2
The Weevil has advantage on saving throws against poison, and has resistance against poison damage.
The Weevil makes three melee attacks with his handaxes. Or the Weevil makes two ranged attacks with his handaxes.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 4) slashing damage.