13 (natural armor)
0
walk 20 ft., fly 30 ft.
Dex +4, Con +4, Wis +4
Nature +4
fire
charmed, frightened, grappled, prone, restrained
darkvision 60 ft.
understands the languages you speak
equal to the Wildfire Spirit's Constitution modifier + your Wisdom modifier + five times your level in this class
The following numbers increase by 1 when your proficiency bonus increases by 1: the spirit's skill and saving throw bonuses above, the bonuses to hit and damage of its Flame Seed, and the bonus to damage of its Fiery Teleportation.
Ranged Weapon Attack: +4 to hit, range 30 ft., one target you can see. 1d6 + 2 fire damage.
The spirit and each willing creature of your choice within 5 feet of it teleport up to 30 feet to unoccupied spaces you can see. Each creature within 10 feet of the space that the spirit left must succeed on a Dexterity saving throw against your spell save DC or take 1d6 + 2 fire damage.