14 (natural armor)
52 (8d8+16)
walk 20 ft.
bludgeoning, piercing, slashing from nonmagical weapons that aren't adamantine.
fire
poison, psychic
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
darkvision 60 ft.
Understands the languages of its creator but can't speak
3
rThe golem is immune to any spell or effect that would alter its form.
rThe wood golem has advantage on saving throws against spells and other magical effects.
The wood golem makes two slam attacks.
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.