13 (natural armor)
27 (6d6)
walk 30 ft., climb 20 ft.
Nature +2, Perception +4, Stealth +3, Survival +4
Common, Elvish, Sylvan
1/2
The woodwose has advantage on saving throws against being charmed, and magic can't put the woodwose to sleep.
The woodwose can communicate with beasts and plants as if they shared a language.
The woodwose's innate spellcasting ability is Wisdom (spell save DC 12). It can innately cast the following spells, requiring no material components: • At will: shillelagh • 3/Day each: pass without trace • 1/Day each: entangle
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage, or 7 (1d8 + 3) bludgeoning damage with shillelagh.
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 5 (2d4) poison damage.