Yagra Stonefist

Medium humanoid (half-orc), Neutral

Armor Class

11 (leather armor)

Hit Points

32 (5d8+10)

Speed

walk 30 ft.

Skills

Intimidation +2

Senses

darkvision 60 ft.

Languages

Common, Orc

Challenge

1/2

Relentless Endurance

When reduced to 0 hit points, Yagra drops to 1 hit point instead (but can't do this again until she finishes a long rest).

Pack Tactics

Yagra has advantage on an attack roll against a creature if at least one of her allies is within 5 feet of the creature and the ally isn't incapacitated.

Savage Attacks

When she scores a critical hit Yagra can roll one of the weapon's damage dice and add it to the extra damage of the critical hit.

Actions

Multiattack

Yagra makes two melee attacks.

Mace

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.