Yinra Emberwind

Medium humanoid (elf), Neutral Good

Armor Class

15 (studded leather armor)

Hit Points

16 (3d8+3)

Speed

walk 30 ft.

Skills

Investigation +4, Perception +3, Stealth +5

Senses

darkvision 60 ft.

Languages

Common, Elvish

Challenge

1/2

Fey Ancestry

Yinra has advantage on saving throws against being charmed, and magic can't put her to sleep.

Keen Hearing and Sight

Yinra has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Shortsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Longbow

Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.