15 (natural armor)
11 (2d6+4)
walk 30 ft., climb 30 ft.
Perception +3
blindsight 60 ft., darkvision 120 ft.
Hook Horror
3
The hook horror can't use its blindsight while deafened.
The hook horror has advantage on Wisdom (Perception) checks that rely on hearing.
The hook horror makes two hook attacks.
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.