Young Solar Dragon

Large dragon, typically neutral

Armor Class

16 (natural armor)

Hit Points

178 (17d10 + 85)

Speed

walk 20 ft., fly 60 ft.(hover), canHover true ft.

Saves

wis +6, con +9, dex +6, cha +5

Skills

stealth +6, perception +10

Senses

darkvision 120 ft.

Languages

Draconic

Challenge

9

Proficiency Bonus

+4

Flyby

The dragon doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Unusual Nature

The dragon doesn't require air.

Actions

Multiattack

The dragon makes one Bite attack and one Tail attack.

Bite

Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 12 (2d6 + 5) piercing damage plus 7 (2d6) radiant damage.

Tail

Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 8 (1d6 + 5) bludgeoning damage.

Photonic Breath (Recharge 5-6)

The dragon exhales a flashing mote of radiant energy that travels to a point the dragon can see within 120 feet of itself, then blossoms into a 20-foot-radius sphere centered on that point. Each creature in the sphere must make a DC 17 Constitution saving throw, taking 44 (8d10) radiant damage on a failed save, or half as much damage on a successful one.