Yuan-ti Mind Whisperer

Medium monstrosity (shapechanger, yuan-ti), Neutral Evil

Armor Class

14 (natural armor)

Hit Points

71 (13d8+13)

Speed

walk 30 ft.

Saves

Wis +4, Cha +5

Skills

Deception +5, Stealth +4

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 120 ft. (penetrates magical darkness)

Languages

Abyssal, Common, Draconic

Challenge

4

Shapechanger

The yuan-ti can use its action to polymorph into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.

Magic Resistance

The yuan-ti has advantage on saving throws against spells and other magical effects.

Mind Fangs (2/Day)

The first time the yuan-ti hits with a melee attack on its turn, it can deal an extra 16 (3d10) psychic damage to the target.

Sseth's Blessing

When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.

Innate Spellcasting (Yuan-ti Form Only)

The yuan-ti's innate spellcasting ability is Charisma (spell save DC 13). The yuan-ti can innately cast the following spells, requiring no material components: • At will: animal friendship (snakes only) • 3/Day: suggestion

Spellcasting (Yuan-ti Form Only)

The yuan-ti is a 6th-level spellcaster. Its spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). It regains its expended spell slots when it finishes a short or long rest. It knows the following warlock spells: • Cantrips (at will): eldritch blast (range 300 ft., +3 bonus to each damage roll), friends, message, minor illusion, poison spray, prestidigitation • 3rd level (2 slots): charm person, crown of madness, detect thoughts, expeditious retreat, fly, hypnotic pattern, illusory script

Actions

Multiattack (Yuan-ti Form Only)

The yuan-ti makes one bite attack and one scimitar attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.

Scimitar (Yuan-ti Form Only)

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Variant: Chameleon Skin

The yuan-ti has advantage on Dexterity (Stealth) checks made to hide.

Variant: Shed Skin (1/Day)

The yuan-ti can shed its skin as a bonus action to free itself from a grapple, shackles, or other restraints. If the yuan-ti spends 1 minute eating its shed skin, it regains hit points equal to half its hit point maximum.

Yuan-ti Mind Whisperer

Medium monstrosity (warlock), typically neutral evil

Armor Class

14 (natural armor)

Hit Points

71 (13d8 + 13)

Speed

walk 30 ft.

Saves

Wis +4, Cha +5

Skills

Deception +5, Stealth +4

Damage Immunities

poison

Condition Immunities

poisoned

Senses

darkvision 120 ft.

Languages

Abyssal, Common, Draconic

Challenge

4

Proficiency Bonus

+2

Devil's Sight

Magical darkness doesn't impede the yuan-ti's darkvision.

Magic Resistance

The yuan-ti has advantage on saving throws against spells and other magical effects.

Sseth's Blessing

When the yuan-ti reduces an enemy to 0 hit points, the yuan-ti gains 9 temporary hit points.

Actions

Multiattack

The yuan-ti makes two Bite attacks and one Scimitar attack, or it makes two Spectral Fangs attacks.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 7 (2d6) poison damage.

Scimitar (Yuan-ti Form Only)

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.

Spectral Fangs

Ranged Spell Attack: +5 to hit, range 120 ft., one target. Hit: 16 (3d8 + 3) psychic damage.

Spellcasting (Yuan-ti Form Only)

The yuan-ti casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 13): • At will: animal friendship (snakes only), message, minor illusion, prestidigitation • 3/Day: suggestion • 2/Day each: detect thoughts, hypnotic pattern

Change Shape (Bonus Action)

The yuan-ti transforms into a Medium snake or back into its true form. Its statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed. If it dies, it stays in its current form.