Zmey Headling

Medium dragon, Chaotic Evil

Armor Class

16 (natural armor)

Hit Points

105 (14d8+42)

Speed

walk 30 ft., swim 20 ft.

Damage Resistances

cold, fire

Condition Immunities

paralyzed, unconscious

Senses

darkvision 60 ft.

Languages

Common, Draconic, Sylvan

Challenge

5

Amphibious

The zmey headling can breathe air and water.

Regeneration

The zmey headling reaver regains 10 hit points at the start of its turn. This trait doesn't function if the zmey headling took acid or fire damage since the end of its previous turn. It dies if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Multiattack

The zmey headline makes one bite attack and one claws attack.

Bite

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (2d12 + 3) piercing damage.

Claws

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Tail

Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.

Fire Breath (Recharge 5-6)

The zmey headling exhales fire in a 30-foot cone. Each creature in that area takes 16 (3d10) fire damage, or half damage with a successful DC 16 Dexterity saving throw.