NameAnimal Friendship
Level1
SchoolEnchantment
Time1 action
Range30 feet
ComponenentsV, S, M (a morsel of food)
Duration24 hours
ClassesSchool: Enchantment, Bard, Druid, Ranger, Cleric (Nature), Mark of Handling, Ranger (Shifter (HB))
TextThis spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends. At Higher Levels: When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st. Charmed: • A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects. • The charmer has advantage on any ability check to interact socially with the creature. Source: Player's Handbook p. 212