Name | Animal Friendship |
Level | 1 |
School | Enchantment |
Time | 1 action |
Range | 30 feet |
Componenents | V, S, M (a morsel of food) |
Duration | 24 hours |
Classes | School: Enchantment, Bard, Druid, Ranger, Cleric (Nature), Mark of Handling, Ranger (Shifter (HB)) |
Text | This spell lets you convince a beast that you mean it no harm. Choose a beast that you can see within range. It must see and hear you. If the beast's Intelligence is 4 or higher, the spell fails. Otherwise, the beast must succeed on a Wisdom saving throw or be charmed by you for the spell's duration. If you or one of your companions harms the target, the spell ends.
At Higher Levels:
When you cast this spell using a spell slot of 2nd level or higher, you can affect one additional beast for each slot level above 1st.
Charmed:
• A charmed creature can't attack the charmer or target the charmer with harmful abilities or magical effects.
• The charmer has advantage on any ability check to interact socially with the creature.
Source: Player's Handbook p. 212 |