Name | Antilife Shell |
Level | 5 |
School | Abjuration |
Time | 1 action |
Range | Self (10-foot radius) |
Componenents | V, S |
Duration | Concentration, up to 1 hour |
Classes | School: Abjuration, Druid, Cleric (Death), Cleric (Grave), Mark of Warding, Warlock (The Undead), Druid (Mage of Witherbloom), Warlock (Mage of Witherbloom), Cleric (Protection (HB)), Warlock (Lord of Slime (HB)), Bard (Requiem (HB)), Druid (Savage Blood (HB)), Cleric (Survival (HB)), Tamer (Heliana), Cleric (Chaos (HB)), Sorcerer (Voidwielder (HB)), Warlock (Mummy Lord (HB)), Magus (LaserLlama) (Warders), Magus (LaserLlama) (Hexblades), Cleric (Protection (UA)), Warlock (Undead (UA)) |
Text | A shimmering barrier extends out from you in a 10-foot radius and moves with you, remaining centered on you and hedging out creatures other than undead and constructs. The barrier lasts for the duration. The barrier prevents an affected creature from passing or reaching through. An affected creature can cast spells or make attacks with ranged or reach weapons through the barrier. If you move so that an affected creature is forced to pass through the barrier, the spell ends. Source: Player's Handbook p. 213 |