Name | Aura of Vitality |
Level | 3 |
School | Evocation |
Time | 1 action |
Range | Self (30-foot radius) |
Componenents | V |
Duration | Concentration, up to 1 minute |
Classes | School: Evocation, Paladin, Artificer (Battle Smith), Cleric (Twilight), Cleric, Druid, Paladin (Crown), Mark of Healing, Sorcerer (Mage of Quandrix), Wizard (Mage of Quandrix), Cleric (Baking Domain (HB)) |
Text | Healing energy radiates from you in an aura with a 30-foot radius. Until the spell ends, the aura moves with you, centered on you. You can use a bonus action to cause one creature in the aura (including you) to regain 2d6 hit points. Source: Player's Handbook p. 216 |